public class FloatIntegralLimited extends FloatClockedSignalSource
FloatSignalSource.CompilableBinaryOperator| Modifier and Type | Field and Description |
|---|---|
protected float |
factor |
protected float |
freq |
protected FloatSignalSource |
input |
protected float |
max |
protected float |
min |
protected float |
multiplier |
outadd, clip, cos, div, E, exp, log, LOG2, mult, neg, PI, sin, sqrt, SQRT2, square, subDEFAULT_AFAP_INTERRUPT_LATENCY, DEFAULT_SLEEP_TIME_MS| Constructor and Description |
|---|
FloatIntegralLimited(int freq,
FloatSignalSource input,
float min,
float max,
float factor) |
| Modifier and Type | Method and Description |
|---|---|
void |
run()
Processes an event.
|
delayedBy, delayedWith, doCompileDataFlow, get, getAsFloat, logged, logged, random, randomNormal, randomUniform, repeat, slide, suppliedBy, suppliedBy, switchOverclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitadd, check, clip, clocked, compileDataFlow, constant, div, guard, logger, logger, lowerLogSpread, map, mult, project, project, project, sub, upperLogSpread, zipWith, zipWithconstantadHoc, afap, afap, andThen, asAsynchronousSwingEvent, compileControlFlow, every, every, frequently, frequently, frequently, sequence, times, timesprotected final float freq
protected final float min
protected final float max
protected final float factor
protected final float multiplier
protected final FloatSignalSource input
public FloatIntegralLimited(int freq,
FloatSignalSource input,
float min,
float max,
float factor)
public void run()
RealtimeAny implementation of this method should complete promptly and normally. In particular it must not block indefinitely.