Package | Description |
---|---|
eu.bandm.sig.adlib | |
eu.bandm.sighkn |
Modifier and Type | Interface and Description |
---|---|
interface |
FloatSignalSource
Common interface for all objects that emit a signal of type
float . |
interface |
FloatVariable
Common interface for real-time concurrent variables of type
float that can be read synchronously and written asynchronously. |
Modifier and Type | Class and Description |
---|---|
class |
BoundedFloatAdder |
class |
ClockedFloatSignalSource
Deprecated.
Use
FloatClockedSignalSource instead. |
class |
DataLineSource |
class |
FloatAdder |
class |
FloatBoundedQuantization.Variable
Quantized variables of apparent type float, backed with a mutable
integer store.
|
class |
FloatClockedSignalSource
Abstract base class for objects that emit a signal of type
float , which attains new values only at clock events. |
class |
FloatDelay |
class |
FloatLinearOscillator |
class |
FloatOscillator |
class |
FloatResonator |
class |
FloatRingBuffer |
class |
FloatSlopeLimiter
A class of signal filters that follow an input signal with
individually limited rising and falling slope.
|
class |
FloatTableOscillator |
class |
FloatTwoTablesOscillator
parameter "blend" goes from 0.0 (first table) to 1.0.
|
Modifier and Type | Method and Description |
---|---|
static FloatClockedSignalSource |
FloatClockedSignalSource.suppliedBy(float init,
FloatSupplier step) |
static ClockedFloatSignalSource |
ClockedFloatSignalSource.suppliedBy(float init,
FloatSupplier step)
Deprecated.
|
static FloatClockedSignalSource |
FloatClockedSignalSource.suppliedBy(FloatSupplier supplier) |
static ClockedFloatSignalSource |
ClockedFloatSignalSource.suppliedBy(FloatSupplier supplier)
Deprecated.
|
Modifier and Type | Class and Description |
---|---|
class |
Apdsr
APDSR.
Retriggerable. "p" = "peak" is optional, if == null it defaults to 1.0f, modeling the conventional "Adsr". Gate is true if input !=0. Trigger is modelled by any change in the event number = the int source in "trigger". Execution is re-triggerable, i.e. |
class |
FloatPfg |
class |
FloatSamplePlayer
Pitch calculation:
With "increment==1.0", this code plays one array position in one run-step. |
class |
SigSequencer.FloatColumn |