Class EnumBranch<A,E extends Enum<E>>

java.lang.Object
eu.bandm.tools.paisley.Pattern<A>
eu.bandm.tools.paisley.EnumBranch<A,E>
All Implemented Interfaces:
Serializable, Cloneable

public class EnumBranch<A,E extends Enum<E>> extends Pattern<A>
See Also:
  • Constructor Details

    • EnumBranch

      public EnumBranch(EnumMap<E,? extends Pattern<? super A>> map)
    • EnumBranch

      public EnumBranch(Map<E,? extends Pattern<? super A>> map)
    • EnumBranch

      public EnumBranch(Class<E> cls)
  • Method Details

    • put

      public EnumBranch<A,E> put(E key, Pattern<? super A> pattern)
    • getKey

      public E getKey()
    • match

      public boolean match(A target)
      Description copied from class: Pattern
      Attempts to match this pattern against a given object. If the class of this pattern imposes a specific order on matches, the first one is chosen.
      Specified by:
      match in class Pattern<A>
      Parameters:
      target - the object to match against
      Returns:
      true if the matching is successful, false if it fails. Which Variables are bound by a successful or failed match depends.
      See Also:
    • matchAgain

      public boolean matchAgain()
      Description copied from class: Pattern
      Attempts to re-match this pattern against a previously matched object. If the class of this pattern imposes a specific order on matches, they are chosen in that order, beginning with the second one. The behaviour of this method is unspecified if the last matching attempt of this pattern has not been successful.

      Patterns classes that do not override this method are deterministic. Pattern classes that overwrite this method to provide additional matches should also override Pattern.isDeterministic().

      Overrides:
      matchAgain in class Pattern<A>
      Returns:
      true if the matching is successful, false if it fails. Which Variables are bound by a successful match depends. The default implementation always returns false.
      See Also:
    • cut

      public void cut(boolean recursively)
      Description copied from class: Pattern
      Disposes of all internal state related to nondeterminism.

      The default implementation does nothing. Subclasses that override this method should also override Pattern.clear(boolean) and ensure that it implies the effect of cut(false).

      Overrides:
      cut in class Pattern<A>
      Parameters:
      recursively - true if all subpatterns should be deactivated, false otherwise.
    • clear

      public void clear(boolean recursively)
      Description copied from class: Pattern
      Disposes of all internal state related to results and nondeterminism.

      The default implementation does nothing.

      Overrides:
      clear in class Pattern<A>
      Parameters:
      recursively - true if all subpatterns should be deactivated, false otherwise.
    • binds

      public boolean binds(Variable<?> v)
      Description copied from class: Pattern
      Checks whether a variable is bound by this pattern.

      The default implementation returns false.

      Overrides:
      binds in class Pattern<A>
      Parameters:
      v - a pattern variable
      Returns:
      true if the variable is guaranteed to have a meaningful value when this pattern is open, false otherwise.
    • preserves

      public boolean preserves(Variable<?> v, boolean success)
      Description copied from class: Pattern
      Checks whether a variable is preserved by this pattern, conditionally on success or failure.

      The default implementation returns false.

      Overrides:
      preserves in class Pattern<A>
      Parameters:
      v - a pattern variable
      success - specifies preservation on success or failure
      Returns:
      true if the variable value is guaranteed to be unaffected by a matching attempt with this pattern that returns a value equal to success.
    • preserves

      public boolean preserves(Variable<?> v)
      Description copied from class: Pattern
      Checks whether a variable is preserved by this pattern, unconditionally.

      The default implementation returns false.

      Overrides:
      preserves in class Pattern<A>
      Parameters:
      v - a pattern variable
      Returns:
      true if the variable value is guaranteed to be unaffected by any matching attempt with this pattern.
    • isDeterministic

      public boolean isDeterministic()
      Description copied from class: Pattern
      Checks whether this pattern is deterministic.

      The default implementation returns true.

      Overrides:
      isDeterministic in class Pattern<A>
      Returns:
      true if this pattern is guaranteed to match any object at most once, false otherwise.
      See Also:
    • clone

      public Pattern<A> clone()
      Description copied from class: Pattern
      Makes a matching-state copy if this pattern.

      Subclasses must override this method if necessary to honour the following rules for all transitively reachable patterns:

      • Subpatterns that are instances of Variable must be shared. This implies that Variable.clone() must return this.
      • Fields that do not refer to subpatterns, but to matching state (changed by invocations of Pattern.match(A), Pattern.matchAgain(), Pattern.cut() or Pattern.clear()) must be duplicated. If matching state changes are effected by modification of other objects, these must be duplicated. In summary, matching operations on this pattern and its copy must not interfere, with the exception of variable bindings.
      • Fields neither referring to subpatterns nor to matching state may be either shared or duplicated. The usage of such fields in a modifiable way (such that the distinction is relevant) is strongly deprecated.
      • Patterns whose fields need not be duplicated need not be duplicated themselves, but may return this.
      Overrides:
      clone in class Pattern<A>